I support good grammar. cloister outer map barracks layouts determine based different three where Durability: 420 Deletes all Private Messages I use my Meteorb sorc and can breeze through most enemies. Whether you need help or you're just looking to chat - come join us! For Countess runs, light skills are always preferable, or hammers. then the next step would be adding more lightning and magic immune monsters around the game to bring hammerdins and lightning characters to a slower pace like everyone else. Theres no point in removing cooldowns and freeing up synergies for the fire druid if practically everything in hell is going to remain immune to fire. Powerful runeworss were later introduced to give you these capabilities alone. Looks like game give only 95% fire res with magic resistant, but Im not sure, just maybe. monsters with fire resist typically have more of it than LR respectively, https://diablo-archive.fandom.com/wiki/Immune_Monsters_(Diablo_II)#Fire_3. The melee ones are fire immune while the ranged are cold immune. But she's also Fire Enchanted all the time, so that's where Fire immune comes from. Can I upgrade my normal socketed armor and weapon? I've been playing Diablo 2 modded the past 10 days. Im just asking why should an infinity break practically any lightning immune monster? Slain Bots Rest in Peace, List trades and earn trust Avatar & Profile customisation My sorc is single element Bliz. waited to have Shinji, use static field, level up your merc, get him better equipment, get a cta to use battle orders on him. So, the balance patch has me thinking. The big worm has a hidden bonus called poison enchanted(poison res+75%) like achmel,so it is cold immune+poison immune in nightmare and will not gain the third immunity. IF that is not the case, then we need to change the way infinity works for lightning resistant monsters and raise monsters lightning resists to not be broken by infinity. possible to break immune and do some damage? ALL RIGHTS RESERVED. If thats the case, then most lightning immune monsters shouldnt be able to be broken and there should be more magic immune monsters. Countess is alwayws Fire and Cold immune. Press question mark to learn the rest of the keyboard shortcuts. Why are there no magic immunities there? I am a full light sorc and I usually skip the big ghosts in CS or let my merc kill the important ones and move on.

And then stupid Revolver Jesus had to come and screw everything up -SnakesOnaCrab on how he/she/it(?) Youre talking about death/doom knights in Chaos? We know infinity can break some fire immunities, but not nearly enough. No change is needed. (+Barb question). Put a shaftstop on him if he still dies. The only way is to use Phoenix shield , fire facets, eschutas and a infinity merc. Fire is for PVP and it is amazing at it, cold is the best for pvm unless you can afford an infinity. This will make both bad a$$ pvm and pvp but very expensive. Does magic find work if your necro minions or mercs kill the enemy. Debating saving up for Enigma to make my hdin my main char, or saving up for infinity to make my fire sorc my main. Its the same problem with a fire sorc and why going hybrid is pretty much forced on you. Private Messaging Use Drafts & Revisions And why can the lightning immune monsters be broken with an infinity, but venom lords resistance to fire cant? Deletes all Profile Fields Xbox GT: Cinomed541 add me if you need someone to play with. I need some help badly in two different aspects. The way fissures spawn sometimes they just wont hit, especially if you cast it right on the boss. Damage vs. Bots: 69 A fire druid rework sounds nice, but is it actually going to be hell viable with the changes if they dont make it easier to break fire immunities?

nope only lightning, infinity cant break FI, it depends on how much resist the monster has if they are immune.

I was leveling up my fire druid and had a hard time with normal Diablo. Fire could use something for sure but I dont think nerfing enemies immunities is the answer. That makes no sense. did you see my suggestion?

Lets make fire characters fun to play. The only problems I have are when Cold Immunes mix with Fire Immunes, leading to the death of my Merc (Might Merc) or MY death. I thought that immune means that enemy will never take the respective damage type.Though I've heard that in D2 Resurrected, Sorceress can damage Ice Immune enemy if she can reduce enough resistance. No, because thats playing the game badly(and wrong). You make a good point, maybe they will make a new runeword or some changes. How does that make any sense? goodluck, and may the RNG god be with you. I know one way is a Phoenix shield and infinity merc fire will do fine in PVM. Discreet Notifications Not sure what's going on. Her minions are cold immunes which is why she's cold immune as well. That is quite surprising. What is Twisted Essence of Suffering for? +1 to changing fire immunites to be broken somehow. This level 25 druid has good gear for the level and +5 to skills. The melee lords and the venom lords are both fire immune. You can always farm maggot lair, cows, pindleskin, etc. Making it easier to break immunities would remove their only weakness. So I just reached Hell yesterday and I've just finished the Countess Quest today (sucky drop gave me an Amn and Nef on the first kill on /players 5). Having versatility to handle the immunities help but largely the merc can take care of most immune, it just takes longer. Registering is quick & easy :) https://clips.twitch.tv/CulturedTiredMeatloafOneHand-SIbuaVcj2SGVKiDh.

Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I noticed fissure and firestorm had no effect despite those spells high damage. Why is fire for PvP only though? Theres no reason that infinity should break practically every lightning resistant monsters immunity to lightning, but fire characters cant have the same done for them. Resurrected what? What do you guys think they should do? Level up as you post But every sorc should have at least 1pt in Static Field so your merc will fight Countess with only 50% hp everytime you do a run while you bombard her minions with Fireballs. https://diablo-archive.fandom.com/wiki/Magic_Resistant_(Diablo_II). Permabans Account Yeah, that would be a good idea imo. I think best would be moving some fire immune monster out of some locations. Why is the game designed so that lightning characters can steam roll areas with an infinity, but fire characters cant? Iono, I run with a sorc that is almost entirely pure cold (with some help from SF) and I dont think immunities are as big an issue as some people make them out to be. Don't do pure fire for pvm, infinity or not. Attach Images Yeah, thats what Im hoping for imo. Very few fire immunities are broken by infinity. We shall see what the devs do in the PTR though. I am anti-'txt tlk'. I belive blizzard wanted to make this game extremely hard to beat on hell alone , and .making the game this way encourages people to play in partys. She has a merc with good dps who dispatches cold immune mobs pretty fast. Either way Id run it, because the merc will kill them. You can break the immunities of the melee knights, but not the venom lords. Then static and it'll all be over soon by merc. I have few changes to locations regarding immunities and area level so fire builds can farm there. We have to wait and see what changes come , send a lot of feedback when PTR 2.4 starts all you can do. This subreddit is for people who want to discuss Diablo 2 and Diablo II Resurrected. Another thing to keep in mind is this game was designed to play with friends. Please. By the time you teleport over to them, you should have spammed some fireballs already to stop her minions. Do that and get back to me. Bookmark Pages & Posts Give and Receive Likes It was like a 25 minute fight because of my damage. The only thing that did a small amount of damage was boulder which does a small amount of physical damage. The current way kills diversity even if they do buff skills like Armageddon etc.

You're browsing the GameFAQs Message Boards as a guest. The same for the fire trapper, even if they buff her damage. She'll die easily while you spam Telekinesis on her and your merc kicking her butt. 2022 GAMESPOT, A RED VENTURES COMPANY. Who cares? You must be a member of diablo2.io to like this, https://diablo2.io/post1120809.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1120809, https://diablo2.io/post1125842.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1125842, https://diablo2.io/post1150593.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1150593, https://diablo2.io/post1151178.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1151178, https://diablo2.io/post1154606.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1154606, https://diablo2.io/post1155165.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1155165, https://diablo2.io/post1522814.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1522814, https://diablo2.io/post1523498.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1523498, https://diablo2.io/post1523711.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1523711, https://diablo2.io/post1523815.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1523815, https://diablo2.io/post1524238.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1524238, https://diablo2.io/post1524275.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1524275, https://diablo2.io/post1524300.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p1524300, https://diablo2.io/post2065118.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p2065118, https://diablo2.io/post2086917.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p2086917, https://diablo2.io/post2106245.html?sid=227d90aae7ac1254a20dac99ebfc3a51#p2106245, Ad revenue helps keep the servers going and supports me, the site's creator :), making their offers on your trades invisible, https://diablo-archive.fandom.com/wiki/ Diablo_II). Some builds are designed for pvp some pvm at the moment making pure fire builds in hell requires a lot of investment and runes but it can be done and a powerful merc with holy freeze helps. Diablo isnt fire immune on any difficulty. I think most specs are technically viable to complete and even farm hell, its just that certain zones are youre going to be more effective in than others. Just like a charge paladin is great pvp but suck pvm, a blizzard sorc is good at both, frnzy barb suck at pvp but good at pvm. Probably best to go hybrid or cold unless they change something but as mentioned earlier the sorc is already far to overpowered over any class so making them easier in any way shape or form probably unlikely. And why are the devs going to bother fixing the fire druid if he wont be able to damage practically anything pvm wise? There are plenty of ways around immunities. Amn + Nef is actually a really good drop compared to what you will usually get from countess your merc shouldn't get owned so badly by countess alone.

Problem solved. Just like the cold sorc can farm ancient tunnels. A fire and cold sorc together can destroy everything just about, a paladin can give u auras that can break immunities. Id like to see a new runeword introduced for a merc that would break monsters fire resistance or a change made to monsters fire resistance as a whole. Share the love. If you are fire, dont farm in a place where there are a bunch of fire immunes. I know some are going to argue that immunities make the game more challenging, but that doesnt make sense when only one kind of element is really punished. Im not just talking about fire sorcs.

They have to add a decent amount of physical damage to the fire skills or else make it easier to lower the res of fire immune monsters imo. Deletes all Posts Fire Enchanted give 75 fire res, "A Magic Resistant monster will be given 40 more resistance to Fire, Lightning, and Cold damage only if it is below 100%" by this source https://diablo-archive.fandom.com/wiki/Magic_Resistant_(Diablo_II). Sorcs are OP already as it is. It makes no sense to punish fire characters as a whole. Try clicking slightly next to the boss and see if it helps ! Im hoping the devs do something to address this in the PTR though. It just doesnt make sense to me that most fire immunes cant be broken currently. According to the wiki on immunities, cold immunity is hardest of all to break because most cold immunes have 150 cold res whereas most fire immunes have about 120 fire res, and the skills which break the immunities are only 20% effective until resistance is below 100. Would just take a little longer with a fire build because there are more of the melee fire immune mobs. Create account. This post was edited by EaterOfSound on Oct 30 2021 04:27pm, This post was edited by csullivan on Oct 30 2021 04:40pm, This post was edited by Morbid-EW on Oct 30 2021 04:34pm. How do I open the mercenary inventory? Hey, i just killed the big worm in maggot lair 3 with fissure while he was fire immune.Someone has an explanation ? Users browsing Forums: Lord-Jonty, mockingbirdreal, StormWyvern, Winterkill and 36 guests. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, Map changes for patch 2.4 - My area 85 suggestions.

You won't break almost all of the Fire immunes in Act 4 and Act 5. I was mainly talking about fire. Are you going to run a single element fire character in places like chaos and worldstone? Permabans Email Its just never made sense that there are so many fire immunities in places like the Chaos Sanctuary. Deletes Signature Press J to jump to the feed. He is supposed to have 33% fire resistance but my 300 damage fissure did nothing. Calculated from values in monstats.txt file.




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