Mystic summons on Epic Seven is different than covenant summons. In the rotation after you use 6, use the v-pad to move around after pressing 3 to cancel the skill so you can proc on 4h, 2c, then repeat 4dc5 2c3 2c1 2. Get hit before cancelling 3, cancel 5 after spear thrust, 2c3c5qc4 1dc2 2c3c4c5qc6, cancel 1 when she throws the blade, 35dc(4 or 6)2 if your timing allows, otherwise 3542, 2dc (get hit) 4dc5 3 , cancel 2 when the shield bubble appears, get hit if possible for accumulation, cancel 4 when he throws the shield, 2dc 5 43, cancel 2 when the shield bubble appears, (5dc)4 321, when ready 5dc6, cancel 5 when he lands. When ready 6dc3c5 or 5c3c6, cancel 5 when the damage starts or cancel 6 when the Cerebro effect appears, 4qc5qc(6qc) 2dc1qc3, cancel 2 when he dashes, 4qc5qc(6qc) 2dc1qc3, cancel 2 when he leaps back and shoots the energy, 1c4c5 23, cancel 1 and 4 when the spears appear, 5dc3dc4h 1c2, cancel 5 when she throws the spear, cancel 3 when all the spears appear, hold 4 until it attacks, cancel 1 when she throws the spears. also man, fcc gets a lot of rotation, aka Epic7 - A Korean mobile RPG developed by Super Creative, and published by Smilegate Megaport for Android and iOS, Press J to jump to the feed. On this event I have gotten an Iseria, green Vildred, Sinful Angelica, inferno Kwazu, Remnant Violet and just got Biseria this morning. Choosing a selection results in a full page refresh. His passive activates when he is hit with a fatal attack. Proc on 6 if relevant, 3dc4 2dc5dc, cancel 3 when he throws the mines, cancel 2 on the final slash after he pauses, cancel 5 a second before 4 is ready, 4c3dc5(c6) then kite until 5 is almost ready again, cancel 3 when he throws the stakes, use 6 if he is Tier-3, 3dc coop c 6c5, cancel 3 after he shoots the arrows, 3dc4dc6c5 4dc53dc21, cancel 3 when he shoots the arrows, cancel 4 when he lights the ground on fire, keep 4 and 5 within the rage proc as much as you can, 4dc2c3c5 4dc2c3c5(c6), cancel 4 when he enters i-frame, cancel 5 into 6 on the second rotation if Tier-3, 4dc2c5 13, cancel 4 when all the portals appear, use 1 and 3 when the proc is on cooldown, 4dc3c2c5, cancel 4 when the other Cables appear, 4dc3c2c5 4dc3c2c6c5, cancel 4 a few moments before the other Cables appear, 3dc4dc2c5 3dc4dc2c5(dc6), cancel 3 when he splashes the enemy, cancel 4 when he enters i-frame, if 6 is ready then cancel 5 when he makes a throwing motion, 4dc2c3c5, cancel 4 when all the portals appear, cancel 3 when his hand raises, 1c2c 3c5 1c2c 4 1c2c 3c5c6, all cancels instant, 3c4 12 on first rotation to align proc, subsequent rotations are 3c5dc4 12, when ready 3c5dc6. 3 and 2 are good for hit-stunning, 1 is good for evading directional attacks. When ready 3c6dc5, cancel 6 when he throws his hands forward after flying up, try to use skill 6 two seconds before the proc can activate, 3c5 4, instant cancel 3. recommended for You can leave out either 1 or 2 if the proc is missing too much, 21 3dc 5dc4, you can proc on either 2 or 1, cancel 3 when the buffs apply, cancel 5 after a couple seconds when he explodes, 52c43, cancel 2 when she stuns, try and keep enemies in the ice pool she leaves after 5, 4dc5 3, cancel 4 when he claps and a black hole forms, Cancel it somewhere before 5 for buffs, either 6c4dc5 or 4dc6c5 depending on availability, 52c34, stack residual from end of 4 into proc on 5, Try the rage rotation, if 4 steals the proc too much, use 523, 5dc4 132, cancel 5 after you see the blue streaks appear, (6c)3qc4c5, cancel 3 when he throws the grenades, 2dc5c4 13, if possible 2dc5c6. When ready 5dc4c6, 4hdc5 3c(2), cancel 4 when his tail throws the projectiles up, cancel 3 when the crack in the ground first appears, you can use 2 to fill time if 4 is not ready yet.

use in combination. Cancel 2 when the damage proc applies on the first rotation, use 6 if it is available, and cancel 3 when she lands on subsequent rotations, 3c5 124, cancel 3 when the buffs apply, try to use the residual from 4 in the proc on the next rotation, 4dc5 32, cancel 4 when the symbiote projectiles appear, 4dc5 3 (1 or kite), cancel 4 when he shoots the tendrils, 543c2, cancel 3 immediately for immunity, proc preferred on 5 or 4 but difficult to align, Prioritise 4 then 5, then just spam other skills, 5dc4 32, cancel 5 when the tank grows to full size, 3c4c5dc2c1, when ready 3c4c5dc6, cancel 4 when the giant sphere appears, cancel 5 when you see the i-frame icon, 4dc5 2c1c3dc, cancel 4 when the giant sphere appears. Biseria and LR Krau should be together in the November whale.shop. Cancel 3 when 5 is ready, 5423dc, when ready proc on 6, cancel 3 when 5 is ready, 25423dc, when ready 65423dc, cancel 3 into either 2 or 6 when ready, 5 4hdc, cancel 4 after the slashes when he roars, 3c4 5 3c4 5c6dc4 5, cancel 6 when he moves towards enemies, (3) 4dc(2c)5, use 3 if it is available, cancel 4 after she runs up the rainbow and the orbs appear in the sky, use 2 if it won't steal the proc. There are units that still have never had a rerun or haven't had one in a long time and ones that got RTA skins and then got quicker reruns. Arbiter Vildred is a five star Dark element unit in Epic Seven. You can also choose to spam all skills except 4, and save 4 as an emergency i-frame, 4c 3c5, cancel 4 after you dash next to the boss, (6c)3dc5 4, cancel 3 when he throws the chains. Subscribe for new guides, free downloads, and coupon codes! When ready 4c5(dc)6, instant cancel 5 if proc is about to activate, if not play it out until the ball forms, 4dc23dc21c2, cancel 4 and 3 when circles appear on the ground, 5 2 3c4 2, cancel 3 when the summons land, (6dc)3dc4dc5c2, slightly delay cancel 3, cancel 4 when three Visions appear (or sooner if proc is missing often), cancel 5 instantly, cancel 6 right before the explosions appear if available, 3c4c5 12, use alternate rotation if proc is too hard to land on 5, 5dc4(2)1, cancel 5 when the i-frame runs out, skip 2 if you're scared about survivability, very hard to proc, 5241, if you take too much damage during 2, cancel it into 4, 5dc3 2dc4, cancel 5 when he flies offscreen (but let it play out if it procs on 5), cancel 2 when he flies up, 3c5c4 3c5c4c6 on the first rotation, then repeat 1c2c 3c5c4 1c2c 3c5c6, all cancels are instant. 4c5c6, cancel 4 and 5 as soon as the buffs appear. Mystic medals are harder to grind (unless you're in a top guild) and take 50 medals per pull, not 5. Epic Seven is a great mobile gacha game for waifus and husbandos. rotation, but this may vary based on the gamemode and the custom gear. Doesn't necessarily mean he wont get rerun soon but could have an impact. One of the other reasons Arbiter Vildred is such a great unit is his passive. If awakened is not ready do 1c3dc5c4, 1 is to get close to Knull so you can cancel into 4 properly, 3dc5c4, when there are 2-3 seconds on the proc, use 6, and cancel into the normal rotation when Elsa backflips, 5c(4c)(coop c)(6c)3 kite, use 4 / co-op skill / 6 if they are available to use, 5 31 2c4 12c, cancel 2 when the effects appear, 3c(5c)6, use 5c if you need the pierce, make sure the buff from the end of 4 has a good duration before starting, 5c4 132, you can leave 2 out if it steals the proc too much, 5, then 3c4dc5 on subsequent rotations, cancel 4 when she slams the poles into the ground, 2c5134, cancel 2 when big Mysterio appears, 52c134, cancel 2 when big Mysterio appears, 3c4c5dc21, cancel 5 when the huge Mysterio appears, if it procs on 5 do not cancel, 4c5 31 4c2 13 4c5dc2 31, cancel 5 when the huge Mysterio appears, 3c4dc5dc6 when awaken is ready, otherwise 3c4dc5, cancel 4 when wolverine appears, 3c6dc 45 2c1, cancel 6 when Magneto's ball appears, 5c6dc4c3, cancel 6 after he slams his trident, 5c4c6 when two seconds are left on the proc, 4dc5 231, cancel 4 when she slams her staff on the ground, 5c43, then spam 1 and 2 since 4 has a long cooldown, cancel 5 when the shield bubble appears, 3c5dc (cancel when big Odin appears) 4dc (let it play for about two seconds) 1c2c 3c5dc 2c 6 (cancel when Thor and Loki appear) 4 (let it play out) 2c1. If Tier-2, just repeat the first part (2c3dc5c4), 3dc5 41 kite, cancel 3 when she throws the hammer, 3dc5 41, cancel 3 when he slams his axe, first rotation can start with 5 to align the proc, 3qc4qc5(c6), cancel 3 as soon as you can but it won't let you instant cancel, 1c3dc5dc4 3dc5dc4qc6, cancel 3 when he slams his axe, cancel 5 when he lands after the cracks in the ground appear, 4c5 31(2c), cancel 4 when the lightning strike appears, use 2 if 4 and 5 are not ready yet but cancel once they are, 4c6, cancel 4 when the lightning strike appears, 5dc4h, cancel 5 when he raises the hammer, 3dc5c(4h or 2), cancel 3 when he slams, cancel 5 when he raises the hammer, use 4h if it is ready and 2 otherwise, 5dc4h 3dc1 5dc2 3dc1c4hdc 5dc6, cancel 5 when he raises the hammer, cancel 3 when he slams, with 4hdc hold 4 then cancel it to 5dc6 as soon as 5 is ready, 54c2dc3, cancel 4 after he pounds the ground the first time, cancel 2 before he leaps, 3c5c2dc4, cancel 2 when she throws the spinning blade, (6c)3c5dc2qc4, cancel 5 after she jabs at the end, cancel 2 when she throws the spinning blade, 3c2c5 4, cancel 2 when she throws the spinning blade, 3c4 5dc 6dc3c4, cancel 5 after she swoops down the second time and the buffs apply, cancel 6 when the slashes start, 3c45dc2c, cancel 5 when the buffs apply, cancel 2 when she throws the blade, 3c6dc5dc2 1c3dc4, cancel 3 after two slashes, fit the rage proc within 4, and use 5 and 3 as soon as they are available, cancel 5 at the end when the buffs apply, 4c5 23, cancel 4 when he bounces. The whale shop is going in chronological release order. 2c 5dc3dc4h 1qc2 5dc4hdc3dc6, cancel 2 instantly the first time to charge, cancel 5 when she throws the spear, cancel 3 when all the spears appear, hold 4 until it attacks the first time but cancel it after about a second when the buffs apply in the rotation with 6, cancel 1 when she throws the spears. Normally 1yr+ return so TM Luluca will be this fall at earliest IMO but could somehow be 2 years away. Cancel after he pushes his hands out, 3c4c5 1dc2, when ready use 6dc3c4c5 when there's 2 secs left on proc, cancel 6 when he pushes his hands forward, 3dc(6 or 4)c5, cancel 3 when she does her first dash past the enemy, use 6 if it is ready and 4 otherwise, and you can try 4qc if you are very brave, (6c)3dc2qc4qc5, cancel 3 when she does her first dash past the enemy, 34521, cooldowns might get misaligned after the first rotation, so just prioritise 3 then 4. We don't know. ideally? If 5 steals the proc at the start, let it play out, 3 get hit dc 5dc4 1c2c1c2c, cancel 3 after getting hit, cancel 5 on the second hit when he smashes the ground, cancel 1 and 2 after they do one hit each, 4dc5, line up enemies so all are within the beam, cancel 4 when the burning x appears in the ground, 5, line up enemies so all are within the beam, 543dc, or 53 kite. Make sure the uniform proc is ready on the rotation with 6, 5c3c6 2c4dc, then repeat 5c3 2c4dc, cancel 4 when 3 is ready, tag in, 5c3c6 2c4 (cancel roar) 5c3, tag out, 5 (4c3c2c)x4 6dc, x4 means do the rotation in the brackets 4 times, cancel 6 into 5 when the clones appear, (6dc)(5dc)4qc2c1c3, cancel 6 when the clones appear, cancel 5 when the big sphere appears, 4qc2c1c3, then (6dc)(5dc)4qc2c1c3. I went full pity for Ruelle but my Riolet still needs his girlfriend. This skill is reusable in 5 turns. Your email address will not be published. He immediately revives himself with 70% HP (100% when fully skilled up), fully recovers his Focus meter, and resets the cooldown of his s3. recommended When ready, use 6 when there are four seconds left on the proc cooldown and restart the rotation, 5c3 (counter) dc (2)4dc, cancel 5 when the effects start, cancel 3 before he does the blast, use 2 if you counter or cancel 3 quickly, cancel 4 when he slams onto the ground, 6c5c3 (counter) dc 4, activate 6 in between procs, cancel as soon as the light ball is thrown, 3c5 4(dc2 or kite), cancel 4 when he slams into the ground, 5dc4 23 kite, cancel 5 into 4 whenever you start getting slapped, 3dc5 42(1), cancel 3 when the ball appears, 1dc2345, cancel 1 before she lands to get close to the enemy, 54 312dc, cancel 2 when he throws the axe, 5dc4 (3), cancel 5 when the clones start to appear, you can omit 3 if it is stealing the proc, 13 4dc5 2, auto attack or kite. What Units Will Win? Required fields are marked *. Once among the greatest of believers in the Goddess and her Covenant, Arbiter Vildred joined hands with the Acolyte Kayron and betrayed everyone and everything he once believed in. FCC is more realistic but I like your spirit.

Visit the Labyrinth every day to see if Pooche will decide to be friendly and sell you some medals, Alexa's Basket: Increase attack for greater damage, Moonlight Dreamblade: Increase evasion and attack when successfully evaded, Playing platform: Samsung Galaxy Note 10+, 256GB, Aura Glow.




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