Drawing circles on the touchscreen may. Jumping over a portal will reveal what kind of portal it is, thus making it easier to avoid the red portals and find the rainbow portal. Mario must get in the middle of the ring of Antasmuchies and jump when Antasma makes them explode to avoid damage. If Mario takes damage from any of Antasma's attacks, he may get a dark cloud around him, sending him to the "nightmare area." The Antasmunchies also assist Antasma in two of his other attacks. Despite this, Mario manages to save Prince Dreambert whose Nightmare Chunk is found later on in the Dream World, who explains to Mario what had transpired the last time Antasma had tried to conquer the world, and Mario suspects that Antasma was Peach's kidnapper. When Mario leaves Antasma's Dream World, Antasma follows a few seconds later, inflates like a balloon, then bursts, ending his evil schemes for good. It's an enemy you have to dodge with zero countering, which is harder than it sounds. This form is taller and skinnier and reveals his arms. The Master Gloves. However his hatred for Prince Dreambert is so strong that he easily defeats him, then fought Mario and Luigi and attempted to murder them. Pajamaja's charging attack is somehow easier to stop with the X version, as your sliding on the Touch Screen barely registers in the original battle unless you are practically. (You have to go back to the 3DS's home menu, confirm, reopen the game, go past the 3DS logo screen, skip the pre-title cutscene, hit "Start Game". The Fly Guy R thieves are treated as bosses, but are just normal Fly Guy Rs. Attacks Mario, Luigi, Princess Peach and Toadsworth's hot air balloon for no apparent reason other than to cause pain. Mass murderCultural genocideKidnappingUsage of black magicDestruction of property. Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. Though he viewed Bowser as a powerful asset, something he alluded to when they first met. If either Bro gets knocked out, he gets auto revived immediately as long as you have a 1-Up Mushroom handy. Pi'llodactyls start out in the background, the first enemies that you need a Taunt Ball to engage. 1-Up Gloves. He reveals that he had kidnapped Peach to exploit her power and escape the Dream World so he could conquer the Real World, but that the appearance of Bowser - who, unlike Peach, is both strong and evil - caused him to change his plans, and he suggests that they work together. Thankfully BP can be restored with badges and you can exploit Sergeant Guy's cannon to damage them all at once. Wiping out the Pi'illo civilization by trapping them all in the dream world. After Bowser betrays him, he planned on murdering him afterwards for revenge. If you are to kill any of his Mooks, depending on how many you killed, Big Massif gets a Power Bonus; since all of your Dream World attacks are, Big Massif's disciples. Among Japanese fans there's Bedsmith/Broque Monsieur, a, Antasma is criticized by some for being a. The Angel Bangle mixed with the Casual Bros. Rank Up effect. If Antasma eats the Antasmunchie containing Dreamy Luigi, his power increases tremendously, and spits Dreamy Luigi out right after his attack turn. Even still, it doesn't distract the fact that he put them in fates worse than death, as they were imprisoned within the dream world for presumable years, and that it was heavily impleid they were aware of their surroundings, but are unable to move or do anything else. Bottomless Gloves gives you infinite items. The element in his backstory where he feeds off the nightmares and is implied to have been turned insane by them compromises his moral agency since it's unknown how much of his descent to villainy was his fault. Not in a row, on the same turn; any of them that aren't KOed will revive any that are, and they will happily combine this with a Mushroom or two to heal. Upon the Bros. arrival, Antasma prepares to fight them alongside Bowser, but at this point, Bowser throws Antasma to the ground and betrays him, revealing that he had been using Antasma all along. It continues even when you can't see him, so you better know when it hits "0", and even then, be prepared for the speed at which Pi'illodium slams down on his target. Others show fear towards him, except for the Zeekeeper, who sees him as just a pest. None of them are terribly difficult to dodge or terribly difficult to defeat individually, but you can't beat them unless you take them all out in a single attack. The Mechakoopas' fireball march. After a duel in the real world proves indecisive, Antasma rips open another portal to the Dream World and flees inside while warning Dreambert that he has grown stronger. The Giant Battle Medley gets special mention for forcing you through all five, with the only opportunity to heal being when Mushrooms appear during, The Drill Stomp, aka the "I sure do wish I was ambidextrous" attack. It doubles the effect of all healing items, much like the Delicious Gloves from. Antasma's last Antasmunchie-related attack is to turn them into a ring of explosives. Pokemon Near Pure Evils. The Elite Trio (Sergeant Guy, Corporal Paraplonk, and Private Goomp) can be rather annoying. Antasma speaks with a Slavic accent and can transform into a bat, and his Russian name, "Mrakula", is a pun on "Dracula". At the beginning of most turns, after creating the Antasmunchies, Antasma will then proceed to eat at least two Antasmuchies before attacking: each Antasmunchie gives him an increase in attack power. The Slingsniper, despite not being the last Bros. This cannot be prevented, and without Dreamy Luigi, Mario suffers from reduced stats and cannot perform Luiginary attacks. Unlike Pi'illodium's hammer, which comes down on a timer, there is no tell for when it's coming back down aside from memorizing the timing. Donkey Kong Country If you can get an Excellent on a Bros. If Dreamy Luigi is freed when Antasma uses this attack, he will flip the screen up-side-down and it makes it harder to counter with the hammer. Most of the Dream World's enemies are Demonic Spiders, but special mention to Lob-omb (and their R variant) with their attack where they throw one big bomb. Others criticize him for. Both Bros. have to hit it at the exact same time; if one is slightly off, then the rock will crash into the other Bro for massive damage. Weakness: Antasma can be jumped easily when in a false sense of security and needs to be in the dream world to achieve greater power but his ability to create dream portals and forcefully drag opponents into his dream world negates the latter weakness. ", As told by a Master Pi'illo in west Somnom Woods, at one point, many years ago, Antasma was a normal bat living on Pi'illo Island. Powers / Skills The Quick Healer rank-up effect. Emperor Bowser | The orb can lower Mario's defense and can cause the nightmare area event, but can be deflected back at Antasma with a hammer. The lack of any function to quit and reset to the title screen. To vote for the Near Pure Evil Proposals of the day, see: To vote for the Near Pure Evil Removals of the day, see: Near Pure Evil Terrormisu, TV Series He initially appears as his pillow form, and after swatting almost everyone off the blimp, transforms into his humanoid form and attacks Mario. The biggest difficulty spike comes around Mount Pajamaja, where the enemies become stronger, the bosses far more difficult, and when you're finally treated to battles with traditional Mario enemies in Driftwood Shore, you find that they're freakishly overpowered (even the lowly Goomba can kick your ass if you take it lightly). While he made some promises to Bowser, like promising to make him stronger and then give him the world, it was possibly insincere and he only said those things to manipulate him. These multiply a stat by 400% on your birthday (as set by the 3DS clock). Some are not happy they returned, but others were. The Golden Equipment gives bigger stat bonuses based on the number of coins the player has acquired. Normal Back at Mount Pajamaja's summit, Antasma and his new allies begin discussing what to wish on the Dream Stone to conquer the world with. Mess up the timing, take massive damage (and possibly dizziness). Nintendo Near Pure Evils | They're basically the only enemy in Wakeport outside of the Dream World, can't be killed with a preemptive strike and have hard to dodge, annoying attacks. Antasma's turns usually start with him creating a ring of Antasmunchies around him. When you start out the game, things are fine and dandy. Full Name Smithy | Axem Red | Declaring the castle and the Dream Stone to be solely his, Bowser warps to the top floor using the Dream Stone he claimed, leaving Antasma to swear revenge for his former partner's betrayal and then challenge Dreambert to a duel. Birthday equips. He appears to be generous, allowing Bowser to make the first wish on the Dream Stone, and saying Bowser could have the world when Bowser states that he wants to be the one to rule, but whether this was genuine or to try and manipulate Bowser is debated by fans, as is whether or not Bowser was correct in assuming Antasma was going to betray him. Powers and Abilities: Superhuman physical characteristics, longevity, self sustenance (Type 1), flight, spaceflight, portal creation (Can create dream portals), plant manipulation, transformation, sound manipulation, resistance to extreme cold, cosmic radiation, sleep manipulation|Same as before, healing, sleep manipulation, teleportation, dream manipulation, creation, forcefield creation, duplication, status effect inducement, darkness manipulation, electricity manipulation, fire manipulation, statistics amplification, self sustenance (Types 2 and 3), healing, duplication, absorption, soul manipulation and sleep manipulation, life manipulation, dream manipulation, existence erasure, reality warping, sealing, Attack Potency: Unknown (Fought evenly with Dreambert in his bat form)|Galaxy level (Can fight evenly with Mario powered up with dreamy Luigi)|Multiverse level with the dark stone. He first appears shortly after Kamek scrambles the castle's doors, ripping open a portal to the Dream World to allow Kamek to escape from Mario and Luigi. Mammoshka's giant rock. Antasma is an evil bat king and one of the two main antagonists in Mario & Luigi: Dream Team, along with Bowser. Keep changing the date and you've got a ridiculously overpowered set of gear that can smash through anything. The Star Boots, which make any jump attack or special boot based attack recover health after you damage an enemy. Antasma, also known as Akkumu (in Japanese: ) in the Japanese version, is one of the two main antagonists (alongside Bowser) of the 2013 Nintendo 3DS game Mario & Luigi: Dream Team. This form of Antasma is far more powerful than his prior forms. Antasma can also turn into a group of bats, whom will all fly towards Mario like in the first battle against him; however, it can cause the Trip aliment. Antasma seems to prefer working with others who are similar to him, as he abandoned his original plan of stealing Princess Peach's power in favor of teaming up with Bowser, noting both that Bowser seemed stronger, and that Bowser was evil, and preferred to team up with Bowser rather than trying to steal Bowser's power. Fire Emblem Near Pure Evils | He also has another one in the form of his self destruct move, which operates, Antasma's bat attack in his final battle can pull Mario into a, Mt. Despite his crimes, he fails the franchise's heinous standard to villains who are worse than him, such as the. Antasma can also trap Dreamy Luigi in an Antasmunchie and mix them around to prevent the defeat of the Antasmunchie holding him captive. Though the layouts aren't anything too difficult, the enemies are incredibly annoying, as most enemies in the area have a way to summon more enemies to make the battle last longer (the Fly Guys in particular just love to bring in more Goombas, Believe it or not, this game got some flak, Some people are already giving this game flak for having. Combine this with how all of them can attack one after the other and you have a boss that takes, Driftwood Shore is another example. during the first battle) first appears on the blimp ride to Pi'illo Island during a nightmare dreamt by Luigi. King Purplius | With this, you can spam the most powerful moves in the game with no cost, if you're good enough. This exceeds the Gold Beanie, the second largest EXP provider, by 3500 EXP, and the previous non-giant boss (Pi'illodium) by 3900 EXP. The Elite Trio (Private Goomp, Corporal Paraplonk, and Sergeant Guy). Kill Count Destroying three islands using the castle's laser cannon. None of the special attacks exceed 20 BP, so none of the moves with Casual Bros. will exceed 10 BP. Attack or Luiginary Attack, your BP is refunded. Antasma will take damage from the shockwave the Antasmunchies create, and so will Mario if he was not in the middle of the Antasmunchies, but if Mario directly touches an Antasmunchie, they will explode, sending Mario flying after dealing damage; a nightmare area may occur.
Near Pure Evil Wiki is a FANDOM Games Community. The Ultibed quest is also seen as this, as it's nothing but a romp through the game's areas you've been to before, including Driftwood Shore which you, The fact that Luigi's equipment has no effect on Dreamy Luigi and thus no effect on Mario when they combine in battle. Artwork of Bowser with Antasma in his bat form close by, Antasma airlifting Bowser out of the Dream World, 2014 nengaj for Nintendo Dream by developers of Mario & Luigi: Dream Team, Main article: List of Mario & Luigi: Dream Team quotes#Antasma, From the Super Mario Wiki, the Mario encyclopedia, List of Mario & Luigi: Dream Team quotes#Antasma, https://www.mariowiki.com/index.php?title=Antasma&oldid=3680906, The name may have remained unchanged because, The enemy becomes more powerful after eating, Antasma's text box sound effects are erroneously replaced with the one used by characters such as. Allies In theory it sounds simple: bait them by moving into their path, then move back once they're done shooting. This page was last edited on May 30, 2022, at 05:10. Dreambert follows and is quickly defeated. The shards of the Dark Stone turned all the Pi'illo they touched into stone,[2] causing the demise of the Pi'illo civilization and triggering most subsequent events in the game. If you get it to 0, then you have successfully countered the attack. just enjoy both villains and don't really care either way. If you're unlucky, you'll either have to fight him again and hope for the best, or his item becomes, The giant battles follow a different set of rules from the game's standard battle system. Mario gives chase into Dreamy Pi'illo Castle, but Antasma distracts him with a dream counterpart of him he creates on the spot, and opens up a hole to Dream's Deep after Mario defeats his counterpart, which he promptly departs to and seals up behind him. Goals This requires you to stay in the center while they move around, and you have to jump over them when they stop. After Bowser is defeated in the Dream World, Bowser is awoken and Antasma carries him to the next floor. And you've beaten up dozens of them already. Casual Bros. cuts the price of special attacks in half. I don't own any of these characters and it belongs to their creators. Elder Princess Shroob | The effect stacks with Bros./Luiginary attacks that use the boots, and given that those attacks do way more damage than jump attacks do, you'll often recover more BP with the boots than you used to perform the attack in the first place. Suddenly, Bowser in Dream's Deep. After the Dreambeats subside, the Bros. exit the Dream World to immediately encounter Antasma and Bowser by the Dreampoint, who gloat over their now usable Dream Stone. Pajamaja, with three times their HP, high defense, and a fireball attack powerful enough to 2HKO and that still requires you to repeatedly jump off of the resulting burn spot even if you dodge it. Pi'illodium's hammer attack. Riba The brothers sign up for a tour to the mountain's summit and in the end find Antasma - now accompanied not only by Bowser, but also by Kamek and the Elite Trio - at its peak. Antasma has many abilities inside and outside of battle. Some fans of this game prefer him over Bowser by a long shot and, Bowser. it throws you a curveball now and again, but for the most part remains your smooth-sailing Mario & Luigi game. Dodging the background enemies attacks, since you have to be lucky enough to find them in the first place which is completely random and rare on top of it as well. After all the Antasmunchies are defeated, Antasma wakes up and resumes the battle. Some fans are happy to see him as a powerful and somewhat intelligent, menacing villain once again. By the end of the game, a wish to the Dream Stone gave Antasma the ability to open portals to the Dream World at will, allowing him to access his stronger battle form. Antasma suggests that they wish for an impenetrable castle; when this is quickly approved of by everyone else, Antasma wishes for this, which leads to the instantaneous creation of Neo Bowser Castle. It's also very 'cheap', in that the bar for it is filled in just 14 hits (compared to more than 20 for most other powerful badges). Luigi, who did not manage to resist the noise, falls asleep and with Mario's assistance rolls to a nearby Dreampoint, which Mario enters in order to escape the noise. Niles, See Also Hermite Crabs. Origin They are not affected by levels, stats, gear, or items, nor can you do them in Easy Mode after dying. Counterattacking the bees will cause them to swoop down on you in an attack that cannot be dodged. http://tvtropes.org/pmwiki/pmwiki.php/YMMV/MarioAndLuigiDreamTeam. From the beginning, he splits into four clones, all with their own attacks. He has a temper and strong hatred for the Pi'illo's, especially Prince Dreambert. Paperverse In the Japanese version, his speech is written completely in katakana. He also fails the individual capability as he has enough resources to commit omnicide, but only uses such artifacts to commit genocide and destroy three islands. In a game that is supposed to be celebrating Luigi, Dreamy Luigi ends up feeling more like an item than a partner, as he is not directly controlled by the player and merely serves as a powerup for Mario. It's possible to get this stacked up so high that you can.
Antasma's speech is based on old Dracula movies with most words having "v"s in them (which was meant to indicate a Slavic-Hungarian accent) and screaming tics which come from his bat side. In this area, Mario will find himself being chased by a slightly larger Antasma that shoots purple fireballs that must be jumped over. Scissors So far, the Massif Bros. (with their random beef references and muscle obsession) seem to be the most popular new characters in the game, and one of the things even some of the more harsh critic reviews call hilarious. Antasma appears, for the most part, as a bat with a giant grin. In Dreambert's stead, Mario enters Antasma's Dream World and confronts him; with the assistance of Dreamy Luigi and Dreambert, Mario eventually defeats Antasma. His name likely derives from "fantasma," the word for "ghost" in various Romance languages, and the prefix "anti-. Antasma (referred to as???? To channel the Dream Stone's power, Private Goomp turns on a set of speakers that begin to play the Dreambeats, which promptly puts everyone on the island to sleep except for Antasma, Starlow, Prince Dreambert (all three seemingly immune to the noise), Bowser (due to covering his ears) and Mario (who has to actively resist the lullaby). Silver + Miracle Combo. The Dark Blocks have the "hit the block" attack. And then use the same effect again the second it runs out, for a max of four times in a row - or a whopping five if you time the Badge Meter's charging just right. It says Resets status to the last turn, but it actually resets the status of both Bros to how it was at the start of the battle. The Pi'illos, along with the Zeekeeper, fought Antasma to stop his wishes from coming true and managed to imprison him into the Dream World; however, just before his seal was complete, Antasma shattered the Dark Stone, causing the chunks to rain down all over the island. Attack you get, has a special property to it that can make it. Even those that end after a single attack connects tend to inflict heavy damage. If you don't, then the block will slam down on Mario's head for a good chunk of damage as well as the chance to inflict dizziness. He is also able to grow vines which he spreads through Neo Bowser Castle to supply power to it from Bowser's dreams. They will show a counter (usually 3 to 7) and then start moving back and forth above Mario's head, and every time he jumps under the block and hits it, the counter will decrease by 1. Combined with Max Candy, it gives an unlimited full heal on command. He is also able to carry great weights such as Bowser and fly long distances. He slowly rises offscreen with a counter dropping down. Even if it was ultimately undone later on in the game, this deed made him the most personaily evil to Dreambert and the rest of the Pi'illo race as well. Kidnaps Peach and plans to use her powers for his own evil plans, but when he later comes across Bowser, he convinces him to join forces with him.
Antasma seems to bear similarities in appearance to all of the previous antagonists in the Mario and Luigi series (Cackletta, Elder Princess Shroob, the Dark Star and Dark Fawful). Moral Event Horizon Although many fans of the RPG villains beg to differ. Antasma confronts Mario in this form while attacking Mario with Bowser in Dream's Deep. Popple is fought right after beating the Wiggler; in the exact same fight, nonetheless. Jumps are not useful for them due to the spikes on the top so Mario will take damage if he does jump on them when they are in this form. Ultimate. Later in the game, he is shown in his true form, which consist of his cape, bow tie and two claws. After doing so, Antasma uses the castle's laser cannon to destroy three islands, making everyone on Pi'illo Island panic. He is much weaker than the Wiggler and has one easy to dodge attack, so he shouldn't put up much of a fight. On the other hand, many feel like the Luiginary attacks help him stand out and really give him a chance to shine, especially considering Luigi was treated as the franchise's biggest.