Now, Cold Mastery can break through the immunity. Same for Lightning, 1 pt on LMastery and then Lightning. Lvl 74 A3. Fire Wall is a fascinating spell: although it does immense amounts of damage, especially when combined with the high bonus of Fire Mastery, it also has no synergy. I loved firewall, huge damage for small investment. The only problem is that Fire Wall, for one, deals damage over time in a set area. Ice Bolt / Cold Mastery : 5 Spectral Shard, another popular weapon, needs 51 Dex. Strongest sorc Ive had in 20 years. Eventually I specced into Blizzard once I was through the content so I could farm specific areas more quickly. Without energy, you have no shield, no teleport, and no hope. Mostly a prerequisite to Energy Shield although you can of course shock people with it. 20x Warmth Should I first put Cold Mastery to 17 (including +skills) first ? Its such a fun skill. People dont max Cold Mastery is because -100% cap back in the D2. Order for me for my above post. When leveled up high enough, Fire Wall can do thousands of damage per second. I started going through Hell and when my main spells lacked of damage I put 1 pt on them as needed. Frozen Orb : 20 The build needs to be re-named to what it is. Fire mastery. It will also be enough for War Travelers. Struggled just to kill Meph efficiently. Maybe you will need it. What I did for this sorc: Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship. As such this build is a highly competent party build with decent solo ability, more than enough to walk through nightmare and with decent gear and a strong build can happily survive through hell alone. Simply type the URL of the video in the form below. You are missing 8 skill points by my count? Run out of life and you are dead. Its ok if i only miss like 4 points somewhere. I love frozen orb. 1x Frozen Armor

If Im Meteorb would it make sense to switch to Orbwall? Nothing more in Ice Bolt.

1x Glacial Spike (p) its currently my go-to for fire damage when my Orb cant do the job. 37% is okay-ish and 63% should be good enough. You can use a character planner to check the damage but in my case putting points into fire mastery resulted in more damage than into warmth. I even tried it with my friend in Hell cows and while it is certainly not a Furyzon, the damage is still good enough. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. I really wanted that points in warmth (i just got Insight but my merc is perma dead in Hell). Actually I have just respec 1x Frost Nova (p) That is just infuriating as a teleporter.). 1x Blaze (p) Because of the synergy with Warmth, you will recover mana very quickly, but more is always better. I walked through hell, ancients, baal with frozen orb/firewall, then went back and got all the quests I had skipped since my firewall was much more leveled. In response to what was said earlier, extra points into Fire Mastery have hugely diminishing returns, dont they? However, it will help to tele around. firewall : 20 As such it is no longer devoid of synergies. Nope, each level is increased by an additional 7%. And I dont see much benefit of 20 points in ice bolt at 2% damage per point, but I guess if this is endgame then you gotta go for it. Wouldnt go back. Since the Fire Wall Sorceress is often hybridized, finding equipment could be difficult; since Fire Wall is their spell of choice, finding + Fire equipment such as Eschuta's Temper is often preferred, but depending on what other spells are used, other elemental equipment or equipment that gives + to all skills may be more effective.

In the guide, they usually put 1 point because it is base on overpowering endgame gear. You will need around 10~12 for the budget gear. All prereq + static/teleport, I know I shouldnt put point in Ice Bolt (only 2% synergy), but too late.

They create a mixed build, often by incorporating parts of builds such as the. I just started this build, Im lv 75 with 8 remaining skill points (and aim to go up to 85 max), what should I boost first ? 1x Ice Blast (p) Thanks. Max out Fire Mastery 1st will give you more damage. 1x Static Field, Fire Tree The Fire Wall Sorceress is a Sorceress build that focuses on the Fire Wall Spell. Therefore, Fire Wall Sorceresses often choose to create a more versatile character: One possible build is to combine the firewall build with an enchantress, creating a true party sorceress, buffing allies then using them as tanks to hold the enemy still. it was slow since I didnt have much mana regen, but I didnt die and it was very good practice placing my FW. I miss having my 1k dmg FO from an inv of cold gcs, deaths fathom, and nightwing lol. As a result, the Fire Wall Sorceress can easily uphold her expertise with other skills. Max FO. Cold mastery aim for 27ish after skills. Absolutely melt everything with firewall. People dont max Fire Mastery 1st when using fireball because each level of synergy gives an additional 14% for fireball. Right now, Cold Mastery can break immunity just like Lower Resist or Conviction, Yeah, I dont like building based on a bug that will very likely be fixed. This is why I highly recommend to test instead of blindly follow a guide. 20x Fire Wall I would swap that. 20x Ice Bolt

1 pt on support skills (Teleport, Warmth, etc), then maxed out FOrb and 1 pt on CM. So i will put 10 to 11 hard points to CM to get around 17 (-100) and then all in Fire Mastery. Warmth / Fire Mastery : 5 However the low boost granted by inferno and the usefulness of Warmth means it's still viable to use with other skills. I am also going to build a Firewall Orb sorc later if they dont fix the Cold Mastery.

1x Cold Mastery, Lightning Tree 20x Fire Wall I tried FO and found it is just so much weaker than Bliz, even solo. Just plowing through hell atm (solo SF offline). How many points did you put in both Fire/Cold Mastery ? I just wish it had more synergies and I wouldnt spec out. I was wearing full Tals too, so I had a decent +skills and some +cold dmg. However, Warmth only gives an additional 4% which is lower the 7%. I had a lot of pts left and I did not spend them. You'll still die, but less often., Move yourself and relocate your mercenary with Teleport, Drop Fire Walls on anything and anyone who offends you, Use Static Field on bosses and fire immune enemies, Collect useful items, gold, runes, etc from the smoldering ruins. FCR doesnt increase OrbWall sorc damage.

Orb CM Firewall Fire Mastery Warmth. Mostly a prerequisite to Energy Shield but you can always use it on fire-immune enemies., This is critical to prevent an early demise. Rather than hard-following a specific build, it is better to start off with the basics and fine tune it while testing it against mobs. Since V1.13 the Fire Wall ability now has a synergy with both Warmth (4% damage per point) and Inferno (1% damage per point). However, should you have a Heart of the Oak with a high end base item, you will need Dex. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! I leveled with Firewall, and found it quite useful and kills things very fast. 1x Telekinesis You can afford not to have Max Energy, because you will have high Warmth for the synergy with Fire Wall.

You need enough to allow your regeneration time to work. You are right as I said I still have 8 points to spent (+ Izual quest later). Switched from Meteorb to orb + Wall. 4 if maybe hell quests not done. 1x Fire Mastery, 20 1x Warmth It works great even on consoles. As this is a support spell, I tested it with my Mercs damage, so even though I am a guitarist I did not want to solo with it. Additionally, most enemies in Hell mode are immune to fire. I am using an Orb+FWall sorc, with 20 on Lightning and 1 on LMastery. This post was edited by scorpinot on Oct 28 2021 08:11am, This post was edited by invincible_in on Oct 28 2021 08:20am, This post was edited by Deboro on Oct 28 2021 08:25am, This post was edited by EustachyMotyka on Oct 28 2021 08:29am, https://www.youtube.com/watch?v=HBmrc-GFG_k.

So, what are you waiting for? Points to end in warmth, Hey, I hate Meteor for anything that isnt a boss.

This is what you need to use a Monarch shield for your Spirit.

There are quite a few so we can likely expect a patch soon. Im playing frozen orb/firewall now and I much prefer it but Im almost always on P1.

Try to get to -100% for Cold Mastery. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Kill speed right now is kinda slow for me, but this is my first hell character so idk how fast things should die. Honestly I dont like blizzard for P8 either, lightning with infinity is always best. I wanted at least 3k Fire damage, so I started leveling up FWall (plus 1 pt in FMastery) up to about 2k and started using it to see how much do I need to be effective in Act1. 1x Blaze (p) Also a prerequisite to Energy shield. The gear we recommend here has no dexterity required. Cold Tree

I leveled my sorc through act 3 and 4 with nothing but my merc, frost nova, and firewall (leaf staff). Just trying to build something that isnt Meteorb, which Ive played before and just didnt care for at all. Probably not, Id save the respec. I did not need to max it, but thats because of my playstyle. Quote (SinsOfTheSun @ Oct 28 2021 09:13am), orb as main skill in this combo sucks, its too litle damage, so slow and annoying, either go full blizzard, or orb as something to finish off the mobs with fire/light immunity. Meteorb is very good too. Quote (knightofdight @ Oct 28 2021 09:18am). Simply browse for your screenshot using the form below. Firewall. 20x Frozen Orb Firewall melts enemies if you can get them to stay in one place. More points will give you a larger radius and make it easier and safer to use., Mostly a prerequisite and a synergy to Energy Shield, but it does occasionally come in handy.. Also, you dont need high FCR that much. I can cast Fire Wall to my immediate left or right and let enemies walk through the flames. Thats nice yes. http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml. (Looking at you, map overlay bug. 1x Blizzard (p) its a bit more finicky in placement them meteor, but hits instantly, and stuff melts. 1x Inferno (p) It is up to your prefence. 1x Inferno (p) 1x Teleport The Lit helps my Merc if I encounter a cold/fire immune boss and in 1 player mode the damage of all my spells are more than suficcient. Download the client and get started. Great attack spell. I dont know about one point in cold mastery. After maxing warmth, firewall, enchant and fire mastery there's still enough points to put into frozen orb or other low synergy skills. Im currently with :: 1 20x Fire Mastery. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! But the main point is to cover 2 main element types, plus half of the third type to extend my mercs physical damage, so I can kill all mobs without skipping any of them. And with +skills its almost not worth maxing I thought. There are no diminishing returns on Fire Mastery. If an opponent is smart enough, they will avoid the Fire Wall and avoid death, or simply walk out of the fire without sustaining full damage from the spell. extra points into Fire Mastery have hugely diminishing returns, dont they?

You might want to proof-read your comments before posting them. As a result, the Fire Wall Sorceress is not very useful in PvP, since most opposing players will simply step out of its way. Delicious and so handy.

As I respeced from full Fire into this build when started Hell and I had something like +6 all skills, I just went out from town and started killing mobs with orb, just to see how effective it is. Id use one of your respecs to tidy up if I was you. Shit MF and resists with that setup though. Put one point in fire mastery and get cold up to -100% before putting more into Fire Mastery, but only after Firewall is leveled. I would practice a bit early on.


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