Witch Use Wide Corridors: Remember that combat in Pathfinder is based on 5-foot squares. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and a 10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls over and gains the prone condition). There are three types of saving throw: a Fortitude save is typically for resisting poison or disease, a Reflex save is for dodging away from falling debris or avoiding a deadly beam from a spell, and a Will save is usually for resisting spells and magic that befuddle themind. For instance, if the party finds a secret route to sneak up on an orc commander, that enemy might face the heroes alone instead of having her orc soldiers at her side! If the bird finds the target, it relays your message, then flies off and vanishes. 18803168 18803168 CREATURE 4 DRAGON 842638 60 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803168 842639 842639 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 Beginner Box DROW WARRIOR CE MEDIUM DROW CREATURE 1 ELF HUMANOID DROW PRIESTESS CE Perception +6; darkvision Skills Acrobatics +7, Athletics +5, Intimidation +3, Stealth +7 Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0 Items dagger, hand crossbow (10 bolts), leather armor, rapier Light Blindness When first exposed to bright light, the drow cant see until the end of their next turn. Thetowns location near a major highway and its long history as a home to various adventuring parties lead visitors and travelers alike to seek it out. ACCOMPLISHMENT XP Accomplishment XP Award Animal Nature Minor 10 Beast Arcana, Nature Moderate 30 Construct Arcana, Crafting Major 80 Dragon Arcana Elemental Arcana, Nature Fey Nature Humanoid Society Ooze Occultism Undead Religion 10 4 9 Difficulty Classes SIMPLE DCS Proficiency DC Untrained 10 18803197 6 15 Expert 20 Master 30 Exploration Speed LEVEL-BASED DCS 3 Creature Level DC Spell Level DC 1 or 0 14 1st 15 1 15 2nd 18 2 16 3 18 4 19 5 20 8 7 Trained 2 Up to the Fishery Difficulty Adjustment Incredibly easy 10 Very easy 5 Easy 2 Hard +2 Very hard +5 Incredibly hard +10 [one-action] One Action Heros Speed Miles per Hour Miles per Day 20 feet 2 16 25 feet 2-1/2 20 30 feet 3 24 DICE DC ADJUSTMENTS 1 842667 [two-actions] Two Actions d4 d10 ACTIONS d8 d6 d12 d20 [three-actions] [reaction] Three Actions Reaction 1 square = 5 feet 18803197 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803197 Common Rolls STRIKE ATTACK ROLL d20 + attack statistic against Armor Class (AC) Note: Attack rolls take a multiple attack penalty. While theyll each play their individual heroes, youll assume the role of all the monsters, villagers, and other characters that they encounter. When running this puzzle for the players, tell the players they must decide how they want to weigh coins numbered 1 through 9, and secretly pick which number represents the fake coin. Highly organized, they work efficiently and effectively in groups, whether that group is a small raiding party, a roving war band, or a fully regimented army. If the creature isnt a valid target for the spell, the spell is lost. Zolgran attacks with her staff only if she runs out of other options. CONJURATION pyriterat. Sights choppy water, rolling waves, sunlight glinting, the curve of the horizon, driftwood Sounds waves lapping against a ship, seabirds cries, fluttering sails, creatures breaching the surface Smells salt water, crisp fresh air, dead fish Textures frigid water, slimy seaweed, crusty salt collecting on surfaces Arctic 842622 The main challenge in an arctic environment is the low temperature (page 47), but arctic environments also contain ice and snow. 4 A local who likes to feed the sewer rats is concerned theyve become aggressive. The bigger the settlement, the more likely the heroes can find some good shops that carry magic items in additional to the usual mundane stock. Draconic Frenzy [two-actions] The dragon makes two claw Strikes and one tail Strike in any order. This god is the malevolent ghost of an actor who died in the earlier fire and hopes to deceive the living.

Just over 1,200 people live in Otari, drawn from all over the world. Many adventures take place in dungeonsunderground strongholds, warrens, or crypts that have become the dens of dangerous creatures. You might also encourage the party to rest at this point. If the heroes are still level 1 when they defeat this encounter, they each gain a bonus of 40 XP due to the additional challenge. When the heroes first enter this hallway, ask each player to roll a Perception check. If it fails and hasnt already gained the slowed condition from Petrifying Glance or this ability, it gains the slowed 1 condition. If a penalty has no type, like the multiple attack penalty or range increment penalty of a weapon, you apply all of them. ACCOMPLISHMENT XP Accomplishment XP Award Minor 10 XP Moderate 30 XP Major 80 XP valuable items or currency, getting paid for successful quests, and any other way you can imagine. AUTHORS Logan Bonner and Mark Seif, Second Edition In creature form, the giant rat acts on your turn. Each member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. A creature must be in a space next to its target (including diagonally) to use a melee Strike, such as the rats jaws Strike. 8 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803116 842587 842587 18803117 18803117 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 Beginner Box 5 Forgotten Crypt This chamber contains a number of undead creatures, and it could make for a very dangerous encounter if the players arent careful. Finally, a sandbox adventure takes place over a wide environment with the players setting their own goals. Disable DC 17 Thievery on the spring mechanism AC 15 Fort +8, Ref +4 Hardness 6, HP 24 (BT 12) Immunities critical hits, sneak attack Spring [reaction] (attack) When a creature tries to unlock or Pick the Lock, HAZARD 1 Notice DC 17 Perception check Description Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallways ceiling. The heroes have the chance to learn more about this strange egg later in the dungeon. The fountain rolls Stealth for its initiative. The Spotlight As you run the game, keep track of which player has the spotlight. Electrify [one-action] (concentrate) Until the end of your turn, the hammer deals 1d6 extra electricity damage instead of just 1. You decide the distance of that concealment, but its usually around 30 feet for a light fog and 15 feet for a heavy fog. A campaign is a connected series of adventures. THE FIRST COMBAT The heroes are now in combat with four giant rats.

You track your total diagonal movement across all your movement during your turn, but reset your count at the end of yourturn. Since this fight is against two different types of enemies, roll initiative once for the skeletons, and once for the zombie. Challenge: A challenge is one short scene that puts the heroes to the test. Heroes unafraid to step outside the law eventually come to Yanyismeras attention, and she might arrange illicit smuggling jobs or daring raids on visiting ships. Samurai If the heroes listen, they can hear fragments of a quiet conversation between a few other kobolds, out of sight, talking about the bosss new pet and plans for the town above. EXPERIENCE POINTS Sometimes the heroes might earn XP for taking actions to make things easier later on. Remember that NPCs arent robots. If the heroes were quiet, the kobolds are relaxing when the heroes enter. The first entry is the creatures alignment, given as an abbreviation (L is lawful, C is chaotic, G is good, E is evil, and N is neutral). Have them roll a DC 15 Crafting check. Pathfinder 2e Beginner Box Heroes' Handbook. (Note that this requires a Dexterity of 15, and your 2nd weapon must be a light weapon in the Beginner Box light weapons are dagger, light mace, light hammer, short sword, starknife, and throwing axe.). It cant use this ability at wounded 3. Brine sharks, fierce but among the weaker water elementals, take forms resembling sharks made entirely of water. All squares are difficult terrain for them, and they take a 4 status penalty to Perception. Change). The trap makes a melee attack with each blade with +17 to each attack roll. It is big enough for a human to crawl through with ease. If you dont know how long a quick task takes, go with 1 action, or 2 actions if a character shouldnt be able to perform it three times per round. 842663 THE GIANTS WHEEL This towering waterwheel is truly a sight to behold. Keeleno pays handsomely for wolf pelts, as a wolf-like monster slew his wife years ago, and he hopes to one day acquire the skin of her killer. If they succeed, they disarm the trap and the heroes can move through the hallway normally.

The order is up to them to decide, but its smart try actions that arent covered by the rules in this book. ELEMENTAL, CINDER RAT Perception +9; darkvision, smoke vision Skills Acrobatics +10, Stealth +10, Survival +9 Smoke Vision The cinder rat ignores the concealed condition from smoke. The torch is a special magic item called an everburning torch that emits light constantly. Although the room is dark when the heroes first enter, they can see tiny shafts of light coming from the wall on the north side. If the players accomplished this feat, the door is open.

Make sure that one character is at the bottom happens, but always try to be fair, and remember that the of the stairs, then turn to Area 1 on page 4. goal of the game is for everyone to have a fun time. 19 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803127 842598 842598 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 15 Xulgath Cave This chamber is the den of a trio of xulgaths, which are smelly reptilian humanoids. 9 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803117 842588 842588 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803118 18803118 842588 6 Forgotten Shrine The door to this small shrine is hard to see from the passage, as the ledge is about 10 feet off the ground. 5 Valeros 25 10 20 30 MOVING ON A GRID When a character moves on a grid, every 1-inch square of the play area is 5 feet across in the game world. On a successful save, the creature cant be affected by pugwampi unluck auras for 24 hours. AC 19; Fort +12, Ref +6, Will +7 HP 44; Immunities bleed, poison, sleep Stride [one-action] 30 feet Melee Strike [one-action] jaws +11, Damage 1d10+6 piercing plus Knockdown Earth Glide [one-action] The sod hound burrows through any earthen matter, including rock. If the rats total is equal to or higher than the heros AC, the rat hits! B2 After raising the dragon, she hopes to use the beast to subjugate the entire region and finally reclaim the town of Otari for her people. Each spell offers the full rules for its effects in its description. These challenges should suit your adventures location: walls of brambles in a castle ruin overrun with vegetation, pools of acid in a cursed swamp, or magical traps in the tomb of a paranoid wizard. Usually, a questgiving NPC promises a reward if the heroes manage to successfully complete the quest the for NPC. If one hand rises, the coin in the other hand is the fake. Giant Spider Venom (poison) A target damaged by the spiders fangs must succeed at a DC 16 Fortitude save or take 1d12 poison damage and gain the flat-footed condition for 1 round. Theyre most often found in wizards laboratories and ancient dungeons. You can also cast the detect magic wizard cantrip (Heros Handbook page 36) as often as you like, using the normal actions to do so. Maul [one-action] The leopard makes two claw Strikes against a creature it has grabbed. Saving Throws 842583 Some spells, traps, and abilities, like a dragons fiery breath, require creatures to attempt a saving throw (also called a save) to see how well they resist. Each round, every hero and monster gets one turn to act. 18803173 18803173 842643 65 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 18803173 842644 842644 paizo.com #36373180, Boyd Bradford , Feb 6, 2021 GOBLIN COMMANDO CE SMALL GOBLIN CREATURE 1 HUMANOID GOBLIN IGNITER CE Perception +5; darkvision Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6 Str +3, Dex +3, Con +2, Int 1, Wis +0, Cha +2 Items greatsword, leather armor, shortbow (20 arrows) AC 17; Fort +7, Ref +8, Will +5 HP 18 Goblin Scuttle [reaction] If a goblin ally ends a move action adjacent to the goblin commando, the commando can use their reaction to Step. AC 18; Fort +9, Ref +12, Will +6 HP 45; Immunities bleed, fire, poison, sleep; Weaknesses cold 5 Fetid Fumes A cloud of smoke surrounds the cinder rat. Youre not trying to win the game by beating the heroes. Having an end time in mind is also important. Sneak Attack The kobold warrior deals an extra 1d4 damage to creatures that have the flat-footed condition. Undergrowth: Difficult terrain. Squares in deep bogs cost Medium creatures 10 extra feet of Speed per square, not just 5! Many locals have heard the rumors of danger and treasure in the Otari hinterlands, and its up to adventurers to discover whether these tales hold any truth! PARTY SIZE The rules for advancement assume a group of four heroes. ITEM 2 MAGICAL Price 32 gp Usage held in 1 hand This lustrous, rat-shaped pyrite statuette is 1 inch tall. The creatures cant be affected by another screech for 1 minute. HOLY WATER CONSUMABLE DIVINE ITEM 1 GOOD SPLASH Price 3 gp Usage held in 1 hand This vial contains magical water blessed by a good deity. YANYISMERA The lanky and shrewd Yanyismera owns Crooks Nook, making her one of the towns most prominent business owners. After defeating the kobolds, the heroes can take their belongings (noted in each creatures stat block). Though water elementals can be very destructive, they arent always malicious. There is an overpowering stench in this chamber, like rotten fish mixed with oily sweat. GALLENTINE DELIVERIES Oloria Gallentine is a seventh-generation citizen of Otari and the owner of the fastest and most reliable delivery service in the area. Its usually best to get all the players together and talk through the characters theyre making. Bonus and Penalty Types d20 + spell attack roll against Armor Class (AC) Bonuses and penalties usually have types (such as circumstance bonus, status penalty, item bonus, etc.). Heroes above 1st level multiply this amount by their level. The rats all take their turns at the same time, but each one acts independently. Youve received a letter from Tamily Tanderveil, the owner of As the game proceeds, the players take turns moving the Fishery. These amorphous masses of sewage and detritus make their way through filthy culverts beneath cities. For six players, add 3040 XP worth of extra monsters (one monster of the partys level 1 or of the partys level). Stride [one-action] 25 feet Melee Strike [one-action] battle axe +8 (sweep), Damage 1d8+4 slashing Melee Strike [one-action] shortsword +8 (agile, versatile P), Damage 1d6+4 slashing Melee Strike [one-action] fist +8 (agile, nonlethal), Damage 1d4+4 bludgeoning Ranged Strike [one-action] javelin +5 (thrown 30 feet), Damage 1d6+4 piercing The typical orc trooper is a violent combatant familiar to many adventurers. 18803112 18803112 A strange chittering comes from the hole in the wall. Puzzles can take the form of riddles, shifting tiles, mazes, word puzzles, or anything else that must be solved by brain power, logic, or experimentation. HONOR OF THIEVES Once the largest tavern in Otari, the Thirsty Alpaca collapsed suddenly only a few weeks ago. Their effort removes the barricade whether they succeed or fail, but if they fail, they make enough noise to alert the enemies in Area 5. Stone Ring Pond A mysteriously clear pool surrounded by ancient standing stones. Much like terrestrial rats, cinder rats seek out secluded dens and can quickly multiply in number if left unchecked. End the Encounter: When everyone on one side is defeated or something else ends the combat, the encounter ends. Draconic Frenzy [two-actions] The dragon makes two claw Strikes and one tail Strike in any order. If the heroes succeed, they make it past the obstacle safely. A hero doesnt need to roll to read a text thats written in plain language. Giant rats mostly live in sewers where they can scavenge from the streets above, but some families of giant rats live in more remote locations, such as dank caves, forests, or hills.




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