For cases of Autoloading, like Xenophage - your DPS falls more in line with this "Simple DPS" than 1-mag. Would it be accurate for me to then just simply increase all the values listed for Caster Frames by 14.55% to get the correct numbers for Sola's Scar? And then that Legendary can add Boss spec (+7.8%). Alternating attacks (howl, then slam) to detonate multiple crystals into or on a frozen target is the best way to deal damage.

Aside from a little extra range, it still feels like you should always be using an SMG instead.

If you dont fulfill these, you get gray damage numbers instead.

The cookie is used to store the user consent for the cookies in the category "Performance". Copy the formula for the 1-mag column (Can borrow it from trace rifles), and paste it into the one-mag slot for Special GLs.

In this article, Ill show you how the Supers cause havoc in this game.

To pair with this there is also a "1-Mag Total Damage".

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This is a valuable resource, excellent work.

I've been wanting something like this for a while, great resource! It does not store any personal data.

They are a more viable pick now- as are Precision Auto Rifles. Thanks as always for your amazing work! Thanks! And that's all the hints I can be bothered writing, I realise it's not a straight answer but more of an idea of what to expect for the 1st half. Crypto is The Next Step Toward a Cashless Society.

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Behemoth is not to be underestimated. I'm not sure can even drop?

The cookie is used to store the user consent for the cookies in the category "Other. Should be fixed now. For shits and giggles I ran Raiden Flux the last time I did Grasp of Avarice and helped my team DPS the boss with my super. Its also shocking to me that such a topic is either ignored or misrepresented in a game like Destiny.

Slovva (Top-Tree), the games highest raw super damage, will deal approximately 5k more than Bottom-Tree, a very tiny difference. If youre a blademaster, youll get orange damage numbers if (Hitzone value)*(Sharpness modifier)>=45. You can read more about the methodology used here.

First section once inside is tower defence, you'll be fighting in cqc but will also need to be able to kill hobgoblins.

Vortex takes more ammo on it's heavy attack, lowering it's total damage output. Choosing just one though, I think most people would probably just prefer the Wave itself though, since the small initial blast almost never hits your target. Or about the same maybe?

He loves gaming, and he's really good at it - he's even won a few tournaments. Use that spin mindfully.

I'm really disappointed with the class swords was hoping for a new interesting sword perk that competes with Whirlwind.

I couldn't even do half of that over an entire super. For this L-H-L yadda string I'd use the second light after the heavy as my end point.

I appreciate this alot. You can calculate this with my sheet, although you'd have to modify it.

19,430 damage on my sheet. Stasis crystals as a whole recently received a MASSIVE 60% buff to their damage, and they are now functional nukes. bottom line which column am i looking at for the best dps weapon?

Have questions about this post, Destiny 2 in general, or are simply looking for a friendly D2-focused community?

Drop the unnecessary apostrophes.

That was a bad bug Thanks a lot for letting me know, that bug would have stayed up there for a while if you hadnt altert me. If you can acquire the 8x Orbs + KnockEm-Down, GG (Star-Eaters) can do 500k.

The other 2 important mods for the build are elemental shards, which allows stasis shards to count as elemental wells, and elemental charge, where picking up a well that matches your subclass grants charged with light. All damage directly applied to the head is doubled.

High aim assist, low stability & handling, Excellent aim assist, low stability & handling, Excellent range & aim assist, low handling, Excellent aim assist & handling, low range. so acrius should be the best close range dps weapon if you dont have to worry about stomps? The table below will also include examples of the best weapons per archetype.Just as the Destiny 2 Meta and TTK values, DPS values can also dramatically change from season to season. First swing is a ~0.6s, third swing is at about ~1.45s. When he's not gaming or working on Cowded, Mark likes to spend time with his family and friends.

There is no way promethous lens deals 285k burst damage :/.

Now, I will say it's pretty great for ad clearing, but it's still a melee super.

The only "modifier" that Kalli has is the normal boss damage profile (All weapons have a certain damage model for the minor/major/ultra/boss enemy types). I plan on re-evaluating Deathbringer with it's new catalyst once that is solved.

Despite being listed as an Adaptive frame, Bequest has +10 base Impact over normal Adaptives (70 vs 60). Advertisement cookies are used to provide visitors with relevant ads and marketing campaigns.

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Kinda annoying, but putting it directly beside your targets will freeze them and allow them to take full shatter damage.

The best result is usually used in DPS estimates, which isnt the greatest method to evaluate efficacy.

I added a preliminary number for Syntho/Hissures/Howl. For most content, primaries do the add clear job perfectly well, so this is most useful in high difficulty PvE. All that torment for just a little bit of clout. R: It isnt; the damage is the same as Reaching Chaos (Geomags), but there are several drawbacks that will be addressed. With this, we get numbers that translate to any boss in the game.

I did it anyway.

Could you please include clown cartridge dps for rocket launchers. Don't know how to link stuff.

You noted that without Whirlwind Blade, the class swords will have trouble catching up with their competitors. As for vorpal, just do +15% damage at the end.

So Golden, when theres a crit multi, will perform much higher. Bit sad you went after the old sheets, it was interesting to compare some of them personally especially looking and comparing against old izanagi which was basically the holy grail of dps outside of autoloading or before that.

Can you update this to the Witch Queen changes.

Clearing weaker enemies faster than you could with a primary ammo weapon.

Thanks for the heads up! Or were you tracking video feeds. We remove this weakspot by just dividing by 2 for weapons where this occurs. Remember the 60% buff to crystal damage? Outbreak and Hawkmoon looking pretty good with unlimited primary ammo. It is a Caster frame, but it has Adaptive frame stats, impact included.

Average DPS only considers full magazines.

Subscribe and receive all the Weekly Reset challenges, essential loot, farming tips, and more! Nice to have them back in general but would have been a good time to add some new stuff for swords.

Like, is there any reason I would use Xeno over that for boss damage?

Some of them are almost as important as raw damage.

This is a great list!

Great to see this. No witch queen legendary or crafted weapons are top of their class? Wow.

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If I had to be a nag & nitpicky I'd say a row for both would probably be preferrable.

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The new addition is a "1-Mag DPS" column. Can you clarify the 'Time To Empty' column? New Exotic archetypes were introduced, some of them featuring brand-new damage archetypes.

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Non-exotic Machine Gun DPS is truly embarrassing, hitting both Lunas and their boss damage just killed any viability. You should end up with a value that is higher than the "Simple DPS". This worked out to be about 6% more damage compared to season of the Chosen. No, it shouldn't be. var D=new Date(),d=document,b='body',ce='createElement',ac='appendChild',st='style',ds='display',n='none',gi='getElementById',lp=d.location.protocol,wp=lp.indexOf('http')==0?lp:'https:';

Ultimate will have a plethora of unique numberstheyre not going to be in a set, and can be anything from one-off attacks to whole new stages.. Read more about destiny 2 super damage 2021.

All these encounters take place in the same room. This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. Vortex takes more ammo on it's heavy attack, lowering it's total damage output.

var i=d[ce]('iframe');i[st][ds]=n;d[gi]("M331907ScriptRootC243064")[ac](i);try{var iw=i.contentWindow.document;iw.open();iw.writeln("");iw.close();var c=iw[b];} The Seventh Seraph Carbine is one of my favorite kinetic auto rifles for PvE.

Now onto new stuff.

A bunch of backend work happened here. I've killed the legacy pages which were apparently showing up for people still, and all sheets no longer cross reference, which should make things easier for people using this data on their own.

Only suggestion is change the color of the exotic armor that modifies damage values to something easier to read.

Please feel free to share these links and reference these spreadsheets in your own work - just give credit where due and link us back. A softer gold color or even a softer yellow would work, current color is too bright and harsh.

Behemoth has howl of the storm, which counts as a melee attack.

Welcome to Destiny Reddit! Probably still has a lot of value given you dont only get 3 shots, you can just infinitely slide to reload after the combo making the reload time drastically faster than usual (just not 2-bullets-per-slide fast). It applies to howl as well, and it already did quite a bit more than the standard glacier nade crystals. Great resource!

And yes, I know that in less than a month's time my numbers may get screwed with a bit.

Thundercrash (Cuirass), Chaos Reach (Geomags), and GG each do 300k damage (Celestial).

Then change the magazine size to 3 since I'm assuming you did 3 shots at full RPM.

You can actually take full advantage of dark decent pretty consistently now which makes deathbringer a really solid dps option ontop of its add clear capabilities. And if it's Threaded Needle it can add Vorpal (+15%). It outDPSs a Legendary LFR by less than 1%.

This factors in that the first magazine is already loaded, and you keep firing until the last mag is empty.

I'm just wondering how does Kali affect raw damage?

Might need a special section for Bequest and Sola in this.

They got a nice +15% damage buff and a +20% Reserves buff.

Effectively, a combination of Burst DPS and Sustain DPS. Thanks.

"it's" means "it is" and nothing else. As for the older pages, I agree - it is cool to see that stuff. Time to Empty calculation setups what is used for Avg.

Had Sleeper gotten its proper buff, itd actually be a contender. R: This is an excellent one since raw-damage is extremely useful in lengthy GM monster battles, especially outside of 1-phasing raid encounters.

Yeah, the FG/Lament comparison is closer now than ever. catch(e){var iw=d;var c=d[gi]("M331907ScriptRootC264917");}var dv=iw[ce]('div');dv.id="MG_ID";dv[st][ds]=n;dv.innerHTML=264917;c[ac](dv); Why isn't Worldline Zero in the sword dps spreadsheet? Bottom tree Golden Gun with the Celestial Nighthawk exotic does less damage than Nova Bomb, no exotic needed. Crown splitter with jagged edge is king ??

Don't wanna speak too soon, but seems like the first clear will be easy (at least for experienced teams) and after that you can adjust loadouts based on challenges.

All of the Light Attack values would match up with every other Adaptive/Vortex, but then the Heavy Attacks would be different. 6,218 Damage for Vortex/Adaptive's Light Attack.

There's going to be champions and we don't know how many or what type but since we have unstop GL this season I imagine Salvagers Salvo will be very useful both for stuns and all the add clear.

Destiny 1 Weapon Stats Spreadsheet in Google Docs.

Why is Nova Bomb such a waste of time?!

That's because SMGs aren't auto rifles. There is some weird timing to shooting it like that and the hidden reload countdown applies afterwards.

They do more damage.

(Actual questions, not complaints my grammar just makes it SEEM like complaints). There isnt any damage!

All of them seem like an upgrade compared to a normal adaptive, with Aggressives running away from the pack and being total monsters.

Nice work here! a thunderclap (Cuirass) is very powerful!

bi: Phn tch tm trng v hnh ng ca nhn vt M trong m cu A Ph

I designed it to work in tandem with the Damage Chart Madness sheet which is IMO the best source for weapon damage information. There are some videos like this going over the raid this year, so you might find that more helpful than guides that came out at raid's launch.

Am I reading this right: Fighting Lion does better Avg DPS than Special GLs? All it takes are a few minor changes on Bungies end. I'm curious how everyone feels about this buff so far.

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Check it out now! That could be right that it's only on the curated and not actually in the pool. Some really interesting data too, like Blade Barrage essentially being a solar Nova Bomb but doing half the damage at BEST. Shotguns are a bit iffy since they sometimes work with reload cancelling (where reload speed is faster than fire rate). He's a witty guy who always has a good joke or story to share. It can do add clear, burst damage, sustained damage and is arguably better at all of those things than EoT.

What is the dps of Ignition Code with slideshot?

R: Youll notice that that isnt the case. I still feel that the one burst combo of Lament will always be ahead, but as soon as you start looping that - FG starts to get ahead.

I don't see myself ever equipping EoT over deathbringer now that it has its catalyst. pretty obvious but: primary: HC, auto/scout (barrier for hobgoblins and hydras). All 3 sections show heavy weapons. var D=new Date(),d=document,b='body',ce='createElement',ac='appendChild',st='style',ds='display',n='none',gi='getElementById',lp=d.location.protocol,wp=lp.indexOf('http')==0?lp:'https:'; Are there caveats to this?

Bi lm Bequest, though, is a whole different set of stats. Sheet has a lot of corrections in it on the backend. NGL, been checking every day for the update so I can see how Lament, FG and Sleeper are looking. I try to avoid.. weird, janky combo setups like that if I can help it for the purpose of this sheet.

Will you update this for season of the lost?

Ability damage is raised for VoG Bosses, and Kali will be discussed later, along with Golden Gun, which is a Wild Card. Edit: The texts format was messed up, so Im simply correcting it now (use of italic and columns). Some weapons types received buffs or nerfs.

Templar can be annoying, it's a big hydra so I'd say burst damage weapons will probably be best here. Analytical cookies are used to understand how visitors interact with the website. Sustain was removed due to it not really having a realistic scenario in which you'd actually use it.

It created more confusion than help I feel.

I'm seeing whirlwind on Eternity's Edge as well Am I missing something?

submitted 1 year ago byIAMADragonAMAASpreadsheet Dragon, First things first, here is the Sheet Link.

Guns that do not have the ability to do precision damage are affected by this, as it's again, separate from a "headshot".

You just yeet yourself into the boss.

This assists in comparing weapons with a 1-Mag mindset, and helps clarify weirdness like how a FTTC sniper has a lower 1-mag than the non-FTTC variant. I'm aware that Behemoth can be crazy.

I miss the days where we could stun lock a raid boss with ir (val cau'ur) to the point he'd just start floating and die. Simple DPS does not cover this.

Hey didn't run it, but no one is sure how they're changing it so it's hard to say exactly.

Thats about it; if any of you observe blueberries doing damage with roaming supers, theyll contribute a total of 40k dps, but thats all. While "Avg DPS" covers the DPS across the reserves of the weapon, reloads included - This column is just a one mag dump and then you stop. There's 3 towers by the end so you'll be fighting in pairs.

Sheet formatting has been cleaned up and made more consistent. For the sake of clarity, DPS in Destiny 2 is calculated per archetype and not per weapon (excluding some Exotics).

thanks to the faster charge time rapid-fire frames have a higher dps. Seasoned PVE players have a good understanding of the current PVE meta, and by extension, DPS values. It's grounded heavy attacks, both the uppercut and the guarding-exotic one, do less damage.

For that reason, this ranking will be updated at least once per season.

Outbreak Perfected - Do one of those numbers show max nanites APPLIED with SINGLE person?

Two slams and two howls broke nearly all the crystals, for 895,000 damage at once. And you don't need to aim thundercrash like you do golden gun. Those supers are more comparable, both being ranged, one-and-done abilities. Nearly instakilled it. This article broadly covered the following related topics: 2019-2022 Cowded Gaming News | All Rights Reserved. I have no idea, honestly. Lament and Vortex got reined in a little.

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How were you able to get Howl to hit so hard in one hit? I have a Threaded Needle with Clown Cartridge and Vorpal sitting in my vault is it better now than a Code Duello with Frenzy or not? The tables below are up to date with Season of the Haunted (S17): These are important things to understand when reading these tables: Keep in mind that the top Power weapons are not only defined by their raw DPS or Total Damage. The cookies is used to store the user consent for the cookies in the category "Necessary". Appreciate the effort on the post. Khi c tc p[]. Oof. I actually spent a few hours testing behemoth super on the GoA ogre last night. EDIT: I just realized you're the same guy I had that discussion with back from my goldtusk post in season of arrivals haha.

I'd be happy to provide in-game footage or an overview of how my model works as well, but again, I'm interested to know if your testing methodology would independently create similar results.

Only witch queen exotics made the cut? That document also includesSustained DPS in case you want to get into the nitty-gritty. catch(e){var iw=d;var c=d[gi]("M331907ScriptRootC243064");}var dv=iw[ce]('div');dv.id="MG_ID";dv[st][ds]=n;dv.innerHTML=243064;c[ac](dv); The crystals themselves now do not freeze, and the wave around them does.

For Science! There's also a second page that is purely a TLDR for those who just want to be told what supers they should use for either DPS or Total Damage. Howl also works in super, and is.terrifying. Both use the sword energy bar - so this seems like a mistake. The weapons we call the best one day can completely change the next.

The unintentional part is that the air heavies stayed the same. Freezing a target/boss is easy with the right click.

Honestly, Deathbringer with its catalyst is just the better EoT.

Even though the stat bar shows it having a slower Charge than Adaptives, it has a noticeably FASTER time for its Heavy Attacks. I agree that it's very inconsistent overall, but I came to the opposite conclusion that you did. There are some weird calculations in my sheet, I threw those in there because technically they're possibly but it'll probably never happen.

Nah.

Spamming howl hit more often, and hit much harder than right click. Using the heavy slam to create crystals alone, I was able to deal 1.3 million damage to Atheon in a single super and dps phase, with only the base super. In this section, DPS refers to the average damage per second a weapon can inflict. Thank you for your work!

I've never played D1 and I'm trying to prepare for Day 1 of the new VoG. Nothing needs to be removed, unless you have Crown-Splitter, since a little DPS loss is nothing compared to consistency. https://gfycat.com/ashamedpessimisticlangur. Since FG would add Whirlwind and Boss Spec to the number above, from a pure damage standpoint is it pretty much sidelining Lament? Numbers are updated for these. For example, just as damage numbers and ease of use are extremely important, a weaponsrole is critical too.

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So still some major value there. Before, a charged aerial did less damage than the grounded heavy.

Some quick behemoth tips too. Burning down a champion quickly, or for bosses with multiple damage phases, clearing a phase quickly.

I use Lament a ton, primarily for intrinsic anti-barrier and the healing factor.

New exotics and weapons will be added as they are released, and I get to them.

This cookie is set by GDPR Cookie Consent plugin. Lightweights are behind them, but without Whirlwind they won't keep up with the other sword archtypes as well.

Sleeper with catalyst went from 11 to 13 shots. Here's a clip of how hard howl hits when it actually does. But, to get even weirder, there is something slightly different going on with its Charge Rate.

i am just wondering why heavy gl does more dps than rocket despite of the fact that rocket is much more used in dps. Kalli has a 2x weakspot on her head. They ended up with over 4 million damage, I barely broke 1 million.

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Bungie may investigate this since it makes Celestial deliver less damage than Nova Bomb. It is now corrected!

So with a mag size of 6, and reserve of 17, it only sees 12 of those.

Do 450s feel like they compete with other auto rifles? For example, all adaptive Sniper Rifles deal the same damage per bullet at the same rate of fire and therefore do the same DPS. But, with the faster charge on Bequest, you get your Heavy Attack charged back up in 5 Swings. Its base Impact is only 2 less than Crown-Splitter (70 vs 72).

Because the numbers would change based on the Activity/Content (Free-Roam, Strikes, or Raid), I chose the overarching objective; People tend to forget that damage doesnt pop and will utilize this to vent their frustrations about Thundercrash (Cuirass) or the fact that their Nova Bomb doesnt deal 999.9k damage.

And Nova Bomb essentially equal with Celestial Nighthawk, without needing an exotic. Whirlwind seems to be on the curated roll, which .. two full mags, plus one reload.

I assume this is because the numbers take away the crit bonus multipliers. IMO the bigger red flag is how underwhelming Golden Gun is compared to Nova Bomb.

This is great. It also synergizes with nez sin and you cant kill yourself with it so it is also usable in tight spaces.

Sorting by average dps on heavy weapons section shows the top 5 results out of order, Your email address will not be published. Instead, Im going to focus on the exciting part: the numbers. In a practical scenario, these numbers should be reliable. Poor Sleeper, he just cant get a break. For those, you'd use Simple DPS. With slide + spike + vorpal?

I believe that it's in the upper echelon but in order to equalize damage by testing on Kalli, I can't get reliable numbers from her.

These changes didn't mess with the tiering of weapons as they stood before, as the previous numbers were fairly accurate. Downvote!

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With Sleeper currently not getting it's buff, I'd have to say that a well rolled legendary linear is just the best overall for damage output - and general use (for LFRs). However, you may visit "Cookie Settings" to provide a controlled consent.

No Time to Explain - How was it calculated? When you look at the sword in DIM, if it is not Masterworked it doesn't show a Charge Rate stat, but if you have one that IS Masterworked, it does show its Charge Rate stat.

I got stuck on that decision and then never added them way back then. Check out our community Discord (already 500 guardians strong!).

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Howl got a change in the last stasis nerfs.

With the howl of the storm and tectonic harvest aspects, your melee energy will refund a bit of itself on stasis shard collection.

Still need the Destiny 1 sheet? Same with Solas Scar. Even knock'em down with star eaters doesnt beat thundercrash with cuirass. Truth has higher damage per second then Xenophage? And Crown Splitter is the only one that rolls with it Titans are eating good this season, I guess.

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Now it's reverse.

A bad Threaded Needle w/ Boss Spec outDPSs Queenbreaker by 7%. I will say im a bit unsure of the slug part of the section. There's a Legend and DPS Timeline at the bottom that explains symbol use and the methodology I used in order to come up with some of the numbers. nitpick time: the swords read adaptive on their per blade type per attack chart for vortex and caster frames :). Like other autos, it can't compete with optimal SMG damage. I love this sheet - but what always confused me is why, especially for primary and special weapons which are typically used in non-boss situations, there is always the assumption of Lunafactions?

Nobody will corroborate this, but behemoth titan is the strongest pve super in the game now by a country mile.

The Perfect Starter in Pokmon Sword and Shield? Each day I am starting to love Tarrabah more and more, it fucking shreds and this sheet confirms it.

They have a set amount of hp but as soon as they take damage they regen, only way to stop that is to keep doing damage so high rate of fire weapons are essential.

It just takes so bloody long, it's virtually useless. Since the orb doesn't seem to like to target crit spots, at least not when it went live, were you using math to approximate?

Using 2 of the new stasis mod melee Kickstart, 25% of melee is refunded when charged melee is expended.

We will keep things simple and focus on the base DPS values of every weapon archetype in the game, therefore excluding Damage perks.

More bullets, more damage - more time to fire! All the DPS and total damage values on the Super Damage Madness sheet should be comparable as both sets of data were gathered at Kalli (Yes, I accounted for her crit when necessary). I tried using the SSCarbine for a while, and it still kinda feels like a floppy wiener. What if theres no Kali and no Sheets?




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